In describing card effects I have decided to do it by playbooks by team. I wont be using card titles and will instead be using the card art to describe the cards. This should make it easier to learn what cards do what for people who can't read any Japanese.
minor areas that will need some editing later:
I will not be including card costs at this moment aside from certain cards.
most play cards have an effect, but at this point I will be focused on the more important ones
Cards that activate at halftime require you to bench a player on the field.
Sakuraba(UP) playbook
RED Cards
Cerberus - green background
effect: speed + 1
Bison
effect: speed - 1
Big Bruiser(Line pad)w/ tape
effect: power + 1
Sena and Monta cleaning
effect: on second down no stamina points used
Floating Sena - green background
effect: tactics + 1
Mamori
effect: Draw an extra card before draw phase
ORANGE Cards
advertisement(white background with text)
effect: draws 1 play card
Monta w/banana(green background)
effect: heals 2 stamina points
Hiruma shooting Sena(White thrust marks)
effect: discards 1 red card from field
Box of Deimon figures(green background)
effect: draws 3 cards
Bison Billboard
effect: speed - 2 for one turn. Nameless players at 50% speed.
GREEN Cards
Coach
effect: Tactics + 1 for nameless players, Power + 3 for all characters if activated
Sakuraba fanclub
effect: speed - 1 for other team's nameless players(other effect deals with trial mode medals).
Ohtawara(RIGHT) playbook
RED Cards
Sena and Monta cleaning
effect: on second down no stamina points used
Mamori w/ Flamethrower
effect: power - 2
Sakuraba catching a ball
Effect: actions use + 1 stamina point
Bison
effect: speed - 1
Mamori
effect: Draw an extra card before draw phase.
ORANGE Cards
Monta w/banana(green background)
effect: heals 2 stamina points
Hiruma shooting Sena(White thrust marks)
effect: discards 1 red card from field
Shin waving his hands
effect: add 2 yards to pass and run defensive yardage
Box of Deimon figures(green background)
effect: draws 3 cards
GREEN Cards
Coach
effect: Tactics + 1 for nameless players, Power + 3 for all playes if activated
Sakuraba fanclub
effect: speed - 1 for other team's nameless players(other effect deals with trial mode medals)
Sakuraba w/ cap
effect: Only effects trial mode medals.
PURPLE Cards
Panther
effect: Opponent loses all boost cards on selected player, opponent draws two cards
Takami(LEFT) playbook
RED Cards
Sena and Monta cleaning
effect: on second down no stamina points used
Mamori w/ Flamethrower
effect: power - 2
Sakuraba catching a ball
Effect: actions use + 1 stamina point
Bison
effect: speed - 1
ORANGE Cards
Monta w/banana(green background)
effect: heals 2 stamina points
Hiruma shooting Sena(White thrust marks)
effect: discards 1 red card from field
Box of Deimon figures(green background)
effect: draws 3 cards
Passing Target(orange background)
effect: adds 4-6 passing yards for one down
GREEN Cards
Coach
effect: Tactics + 1 for nameless players, Power + 3 for all players if activated
Passing target
effect: passing yards + 3
PURPLE Cards
Ohtawara passing gas(green background)
effect: counters red, green, orange, and purple cards during SET phase
Hiruma with Pumpkin(green background)
effect: prevents placement of red and green cards
Hiruma pointing the finger
effect: decreases kicking and punting yards by 15, prevents squib kick
Shin(DOWN) Playbook
Sakuraba/Takami Combination Card
effect: Mt. Everest pass special, ability to add passing yards
RED Cards
Sena and Monta cleaning
effect: on second down no stamina points used
Mamori w/ Flamethrower
effect: power - 2
Sakuraba catching a ball
Effect: actions use + 1 stamina point
Big Bruiser(Line pad)w/o tape
effect: power + 2
Floating Sena - white background
effect: tactics + 2
Sena kicking rock
effect: on 1st down no stamina points used
Mamori
effect: Draw an extra card before draw phase.
ORANGE Cards
Food
effect: Switch with top card from discard pile
Monta w/banana(green background)
effect: heals 2 stamina points
Box of Deimon figures(green background)
effect: draws 3 cards
GREEN Cards
Coach
effect: Tactics + 1 for nameless players, Power + 3 for all characters if activated
Sena and Shin
effect: all players will do max yard additions(if they are capable of them)
PURPLE Cards
Hiruma with Pumpkin(green background)
effect: counters RED, GREEN, ORANGE, and PURPLE cards during SET phase
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