Thursday, May 21, 2009

Oujou White Knights Playbooks

In describing card effects I have decided to do it by playbooks by team. I wont be using card titles and will instead be using the card art to describe the cards. This should make it easier to learn what cards do what for people who can't read any Japanese.

minor areas that will need some editing later:

I will not be including card costs at this moment aside from certain cards.
most play cards have an effect, but at this point I will be focused on the more important ones

Cards that activate at halftime require you to bench a player on the field.

Sakuraba(UP) playbook

RED Cards

Cerberus - green background

effect: speed + 1

Bison

effect: speed - 1

Big Bruiser(Line pad)w/ tape

effect: power + 1

Sena and Monta cleaning

effect: on second down no stamina points used

Floating Sena - green background

effect: tactics + 1

Mamori

effect: Draw an extra card before draw phase

ORANGE Cards

advertisement(white background with text)

effect: draws 1 play card

Monta w/banana(green background)

effect: heals 2 stamina points

Hiruma shooting Sena(White thrust marks)

effect: discards 1 red card from field

Box of Deimon figures(green background)

effect: draws 3 cards

Bison Billboard

effect: speed - 2 for one turn. Nameless players at 50% speed.

GREEN Cards

Coach

effect: Tactics + 1 for nameless players, Power + 3 for all characters if activated

Sakuraba fanclub

effect: speed - 1 for other team's nameless players(other effect deals with trial mode medals).

Ohtawara(RIGHT) playbook

RED Cards

Sena and Monta cleaning

effect: on second down no stamina points used

Mamori w/ Flamethrower

effect: power - 2

Sakuraba catching a ball

Effect: actions use + 1 stamina point

Bison

effect: speed - 1

Mamori

effect: Draw an extra card before draw phase.

ORANGE Cards

Monta w/banana(green background)

effect: heals 2 stamina points

Hiruma shooting Sena(White thrust marks)

effect: discards 1 red card from field

Shin waving his hands

effect: add 2 yards to pass and run defensive yardage

Box of Deimon figures(green background)

effect: draws 3 cards

GREEN Cards

Coach

effect: Tactics + 1 for nameless players, Power + 3 for all playes if activated

Sakuraba fanclub

effect: speed - 1 for other team's nameless players(other effect deals with trial mode medals)

Sakuraba w/ cap

effect: Only effects trial mode medals.

PURPLE Cards

Panther

effect: Opponent loses all boost cards on selected player, opponent draws two cards

Takami(LEFT) playbook

RED Cards

Sena and Monta cleaning

effect: on second down no stamina points used

Mamori w/ Flamethrower

effect: power - 2

Sakuraba catching a ball

Effect: actions use + 1 stamina point

Bison

effect: speed - 1

ORANGE Cards

Monta w/banana(green background)

effect: heals 2 stamina points

Hiruma shooting Sena(White thrust marks)

effect: discards 1 red card from field

Box of Deimon figures(green background)

effect: draws 3 cards

Passing Target(orange background)

effect: adds 4-6 passing yards for one down

GREEN Cards

Coach

effect: Tactics + 1 for nameless players, Power + 3 for all players if activated

Passing target

effect: passing yards + 3

PURPLE Cards

Ohtawara passing gas(green background)

effect: counters red, green, orange, and purple cards during SET phase

Hiruma with Pumpkin(green background)

effect: prevents placement of red and green cards

Hiruma pointing the finger

effect: decreases kicking and punting yards by 15, prevents squib kick

Shin(DOWN) Playbook


Sakuraba/Takami Combination Card

effect: Mt. Everest pass special, ability to add passing yards

RED Cards

Sena and Monta cleaning

effect: on second down no stamina points used

Mamori w/ Flamethrower

effect: power - 2

Sakuraba catching a ball

Effect: actions use + 1 stamina point

Big Bruiser(Line pad)w/o tape

effect: power + 2

Floating Sena - white background

effect: tactics + 2

Sena kicking rock

effect: on 1st down no stamina points used

Mamori

effect: Draw an extra card before draw phase.

ORANGE Cards

Food

effect: Switch with top card from discard pile

Monta w/banana(green background)

effect: heals 2 stamina points

Box of Deimon figures(green background)

effect: draws 3 cards

GREEN Cards

Coach

effect: Tactics + 1 for nameless players, Power + 3 for all characters if activated

Sena and Shin

effect: all players will do max yard additions(if they are capable of them)

PURPLE Cards

Hiruma with Pumpkin(green background)

effect: counters RED, GREEN, ORANGE, and PURPLE cards during SET phase

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