Banba(UP) playbook
BLUE Cards
Pyramid Line
effect: If you attempt a pass and the defense protects against the run there will be an extra lineman on the field
RED Cards
Sena and Monta cleaning
effect: on second down no stamina points used
Mamori w/ Flamethrower
effect: power - 2
Floating Sena - white background
effect: tactics + 2
Bison Billboard
effect: speed - 2, reserve players at 50% speed
cost: 3 players on the field
.ORANGE Cards
Food
effect: switch with top card in discard pile
Monta w/banana(green background)
effect: heals 2 stamina points
Kurita's Father(Monk)w/ green background
effect: gets rid of an 'X' on player
Box of Deimon figures(green background)
effect: draws 3 cards
Box of Deimon figures(orange background)
effect: draws 4 cards
cost: 2 cards from hand
GREEN Cards
Passing target(purple vortex background)
effect: passing yards + 2
Banba
effect: opponents power - 2 when activated, normal effect - any RED cards placed on the field will be returned to your hand when you score a Touchdown.
Bison Billboard
effect: speed - 2, nameless players at 50% speed
Banba(RIGHT) playbook
BLUE Cards
Pyramid Line
effect: If you attempt a pass and the defense protects against the run there will be an extra lineman on the field.
RED Cards
Mamori w/ Flamethrower
effect: power - 2
Bison
effect: speed - 2(not a typo, there just isn't much to distinguish them visually)
Panther Eating(purple background)
effect: tactics - 2
ORANGE Cards
Mamori w/ Flamethrower
effect: nameless players' power - 2
Panther Eating
effect: nameless players' tactics - 2
Kurita Crying
effect: tactics - 2, speed - 2, power -2
Monta w/banana(green background)
effect: heals 2 stamina points
Kurita's Father(Monk)w/ green background
effect: gets rid of an 'X' on player
GREEN Cards
Banba
effect: opponents power - 2 when activated, normal effect - any RED cards placed on the field will be returned to your hand when you score a Touchdown.
PURPLE Cards
Kasamatsu Butt Stomp
effect: counters cards aimed at deck
Harao(LEFT) playbook
BLUE Cards
Pyramid Line
effect: If you attempt a pass and the defense protects against the run there will be an extra lineman on the field.
RED Cards
Sena and Monta cleaning
effect: on second down no stamina points used
Big Bruiser(Line pad)w/o tape
effect: power + 2
Floating Sena - white background
effect: tactics + 2
Sena kicking rock
effect: on 1st down no stamina points used
Cerberus(blue background)
effect: speed + 2
ORANGE Cards
Monta w/banana(green background)
effect: heals 2 stamina points
Box of Deimon figures(green background)
effect: draws 3 cards
GREEN Cards
Passing target(purple vortex background)
effect: passing yards + 2
Taiyo Cheerleaders
effect: nameless players' power + 1, opponent's tactics - 2 if activated
Harao(DOWN) playbook
BLUE Cards
Pyramid Line
effect: If you attempt a pass and the defense protects against the run there will be an extra lineman on the field.
RED Cards
Cerberus(green background)
effect: speed + 1
Sena and Monta cleaning
effect: on second down no stamina points used
Mamori w/ Flamethrower
effect: power - 2
ORANGE Cards
Kurita's Father(Monk)w/ green background
effect: gets rid of an 'X' on player
Box of Deimon figures(green background)
effect: draws 3 cards
GREEN Cards
Passing target(purple vortex background)
effect: passing yards + 2
Banba
effect: opponents power - 2 when activated, normal effect - any RED cards placed on the field will be returned to your hand when you score a Touchdown.
Bison Billboard
effect: speed - 2, reserve players at 50% speed
PURPLE Cards
Kasamatsu Butt Stomp
effect: counters cards aimed at deck
Cake and Coffee
effect: Character will not be charged a stamina point(specials still count)
Hiruma pointing the finger
effect: decreases kicking and punting yards by 15, prevents squib kick
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