Sunday, April 11, 2010

Player Abilities - Oujou White Knights

Shin

Cool Head: Discards opponent's play card(Huddle)

Pass Defense
Square Jump: Shin leaps into the air and intercepts the ball(R1 + ())

Run Defense
Spear Tackle: Shin dashes forward and special tackles the Running Back(R1 + [])
Spear Tackle II: Spear Tackle with homing properties(R1 + /\)

Ohtawara

Run Defense
Fool's Rush: Ohtawara swings his arms knocking any offensive player into the air(R1 +())

Yard Additions: +1 to Pass Defense/Run Defense

Takami

Iron Fist: Randomly removes one of Opponent's set players(Huddle)
Cultivated Accuracy: Targeting Accuracy increases 50%(R1 + ())

Pass Offense

Sakuraba

Yard Additions: + 3 to Pass Yards

Combination Cards

Takami/Sakuraba

Pass Offense
Mt. Everest Pass: Throws an automatic completion to Sakuraba(R1 + ())
REQUIREMENT: Targeting Accuracy must be at 70% or higher

Yard Additions: + 9 to Pass Offense

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